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OVRMeshAttributes Struct

Struct that contains the mesh attribute data for each mesh loaded from a GLTF (GL Transmission Format file).
This includes the verts, normals, tangets, UVs, colors, and bone weights.

Fields

boneWeights : BoneWeight[]
Signature
BoneWeight [] boneWeights
colors : Color[]
Signature
Color [] colors
normals : Vector3[]
Signature
Vector3 [] normals
tangents : Vector4[]
Signature
Vector4 [] tangents
texcoords : Vector2[]
Signature
Vector2 [] texcoords
vertices : Vector3[]
Signature
Vector3 [] vertices