FOvrAchievementUpdate Struct
Represents an update to an existing achievement. It will be the payload if there is any updates on achievements, as unlocking an achievement by Achievements_Unlock(), adding 'count' to the achievement by Achievements_AddCount(), and unlocking fields of a BITFIELD achievement by Achievements_AddFields().
This indicates if this update caused the achievement to unlock.
FOvrAchievementUpdate ( )
Copying values from an OVR handle to the array, and the originating message to prevent the handle from being freed.
Setting all values to their defaults, effectively clearing the struct.
Updating values from an OVR handle to the array, and the originating message to prevent the handle from being freed.