Why Meta Quest?
Design
Develop
API reference
Distribute and grow
Blog
Support
API reference
API reference
Select your platform
No SDKs available
No versions available
Overview
CanvasGroupAlphaToggle
CanvasSizeConstraint
ColliderSizeConstraint
GridSpacingScaler
InteractableObjectLabel
MoveRelativeToTarget
MoveRelativeToTargetProvider
Oculus
Interaction
Interaction
ActiveStateGroup
ActiveStateNot
ActiveStateSelector
ActiveStateUnityEventWrapper
ArcTubeVisual
AudioPhysics
AudioPhysics
AudioTrigger
BestHoverInteractorGroup
BestSelectInteractorGroup
Body
CandidateComparer
ClassToClassDecorator
ClassToValueDecorator
Collections
Context
ControllerPointerPose
ControllerRayVisual
ControllerSelector
DPadUnityEventWrapper
DebugTree
DecoratorBase
Demo
DisableRaycaster
DistanceGrabInteractable
DistanceGrabInteractor
DistanceReticles
Editor
FinalAction
FirstHoverInteractorGroup
Grab
GrabAPI
GrabFreePhysicsTransformer
GrabFreeTransformer
GrabInteractable
GrabInteractor
Grabbable
HandDebugGizmos
HandGrab
HandJoint
HandPinchOffset
HandPointerPose
HandRootOffset
HandTrackingConfidenceProvider
HandTranslationUtils
HandVisual
HoverInteractorsGate
IActiveState
ICandidateComparer
ICandidatePosition
ICollidersRef
ICurvedPlane
IDeltaTimeConsumer
IDistanceInteractor
IEvent
IFingerAPI
IFingerUseAPI
IGameObjectFilter
IGrabbable
IHandSphereMap
IHandVisual
IInteractable
IInteractableView
IInteractor
IInteractorView
IMovement
IMovementProvider
IPointable
IPointableCanvas
IPointableElement
IPolyline
IRelativeToRef
IRigidbodyRef
ISelector
ISnapPoseDelegate
ITimeConsumer
ITransformer
IUpdateDriver
ImpactAudio
Input
Interactable
InteractableGroup
InteractableGroupView
InteractableTriggerBroadcaster
InteractableUnityEventWrapper
Interactor
InteractorActiveState
InteractorControllerDecorator
InteractorDebugVisual
InteractorGroup
InteractorUnityEventWrapper
InterfaceAttribute
JoystickPoseMovement
JoystickPoseMovementProvider
Locomotion
MAction
MicroGestureUnityEventWrapper
MinMaxPair
OVR
OVRButtonAxis1D
OVRControllerMatchesProfileActiveState
OneGrabPhysicsJointTransformer
OneGrabRotateTransformer
OneGrabSphereTransformer
OneGrabTranslateTransformer
OptionalAttribute
PhysicsGrabbable
PointableCanvas
PointableCanvasEventArgs
PointableCanvasMesh
PointableCanvasModule
PointableCanvasUnityEventWrapper
PointableElement
PointableUnityEventWrapper
PointerEvent
PointerInteractable
PointerInteractor
PokeInteractable
PokeInteractor
PoseDetection
PoseUtils
PressureBreakable
PressureSquishable
RayInteractable
RayInteractor
Samples
ShoulderEstimatePosition
SkeletonDebugGizmos
SnapInteractable
SnapInteractor
Surfaces
TagSet
TagSetFilter
Throw
TogglerActiveState
TouchHandGrabInteractable
TouchHandGrabInteractor
TransformExtensions
TransformTrackingToWorldTransformer
TransformerUtils
TransformerUtils
TransformsPolyline
TunnelingEffect
TwoGrabPlaneTransformer
TwoGrabRotateTransformer
UITheme
UIThemeManager
UniqueIdentifier
UnityCanvas
UnityXR
ValueToClassDecorator
VersionTextGUI
PageScroll
PanelHoverState
PanelSetup
PbrMaterialDefinition
RectSizeConstraint
RoundedBoxUIProperties
RoundedBoxVideoController
SkinnedRoundedBoxMesh
SwipeGesture
UpdateRoundedBoxAnchorConstraint
VirtualLayout
Code samples
Downloads
Release notes
Supported platforms
Oculus
PoseUtils Class
Tools and extension methods for working with
Unity
Poses
Static Member Functions
static void
SetPose
( this Transform transform,
in Pose pose,
Space space )
Assigns a Pose to a given transform.
Parameters
transform
The transform to which apply the pose.
pose
The desired pose.
space
If the pose should be applied to the local position/rotation or world position/rotation.
static Pose
GetPose
( this Transform transform,
Space space )
Extract the position/rotation of a given transform.
Parameters
transform
The transform from which to extract the pose.
space
If the desired position/rotation is the world or local one.
Returns
A Pose containing the position/rotation of the transform.
static void
Multiply
( in Pose a,
in Pose b,
ref Pose result )
Compose two poses, applying the first to the second one.
Parameters
a
First pose to compose.
b
Pose to compose over the first one.
result
A Pose with the two operands applied.
static Pose
Multiply
( in Pose a,
in Pose b )
Compose two poses, applying the provided one on top of the caller.
Parameters
a
Pose to compose upon.
b
Pose to compose over the first one.
Returns
The multiplied pose
static void
Premultiply
( this ref Pose a,
in Pose b )
Compose two poses, applying the provided one on top of the caller.
Parameters
a
Pose to compose upon.
b
Pose to compose over the first one.
static void
Postmultiply
( this ref Pose a,
in Pose b )
Compose two poses, applying the caller on top of the provided pose.
Parameters
a
Pose to compose upon.
b
Pose to compose over the first one.
static void
Lerp
( this ref Pose from,
in Pose to,
float t )
Moves the calling pose towards a target one using interpolation
Parameters
from
Original pose to interpolate from
to
Target pose for the interpolation.
t
Interpolation factor, normalized but will not be clamped.
static void
Lerp
( in Pose from,
in Pose to,
float t,
ref Pose result )
Interpolation between two poses.
Parameters
from
From pose.
to
To pose.
t
Interpolation factor, normalized but will not be clamped.
result
A Pose between a and b
static void
Inverse
( in Pose a,
ref Pose result )
Inverts a pose
Parameters
a
The pose to invert
result
The resulting inverse pose
static void
Invert
( this ref Pose a )
Inverts a pose.
Parameters
a
The pose to invert
static void
CopyFrom
( this ref Pose to,
in Pose from )
Copies a pose.
Parameters
to
The pose to be copied into
from
The source pose to copy from
static Pose
Delta
( this Transform from,
Transform to )
Get the position/rotation difference between two transforms.
Unaffected by scale.
Parameters
from
The base transform.
to
The target transform.
Returns
A Pose indicating the position/rotation change
static Pose
Delta
( this Transform from,
in Pose to )
Get the position/rotation difference between a transform and a pose.
Unaffected by scale.
Parameters
from
The base transform.
to
The target pose.
Returns
A Pose indicating the delta.
static void
Delta
( this Transform from,
in Pose to,
ref Pose result )
Get the position/rotation difference between a transform and a pose.
Unaffected by scale.
Parameters
from
The base transform.
to
The target pose.
result
Output: The pose with the delta
static Pose
Delta
( in Pose from,
in Pose to )
Get the position/rotation difference between two poses.
Unaffected by scale.
Parameters
from
The base pose.
to
The target pose.
Returns
A Pose indicating the delta.
static Pose
DeltaScaled
( Transform from,
Transform to )
Get the position/rotation difference between two transforms.
Affected by the scale of from.
Parameters
from
The base transform.
to
The target transform.
Returns
Output: The pose with the delta
static Pose
DeltaScaled
( Transform from,
Pose to )
Get the position/rotation difference between a transform and a pose.
Affected by the scale of from.
Parameters
from
The base transform.
to
The target pose.
Returns
The pose with the delta
static Pose
GlobalPose
( this Transform reference,
in Pose offset )
Get the world position/rotation of a relative position.
Unaffected by scale.
Parameters
reference
The transform in which the offset is local.
offset
The offset from the reference.
Returns
A Pose in world units.
static Pose
GlobalPoseScaled
( Transform relativeTo,
Pose offset )
Get the world position/rotation of a relative position.
Affected by the scale of the transform.
Parameters
relativeTo
The transform in which the offset is local.
offset
The offset from the reference.
Returns
A Pose in world units.
static Pose
MirrorPoseRotation
( this in Pose pose,
Vector3 normal,
Vector3 tangent )
Rotate a pose around an axis.
Parameters
pose
The pose to mirror.
normal
The direction of the mirror.
tangent
The tangent of the mirror.
Returns
A mirrored pose.
Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
English (US)
© 2026 Meta