Controller Orientation Flip with Meta SDK Core in Unity OpenXR
Investigation titles and descriptions are summarized by AI from Meta based on reports submitted by developers
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Created 8 days ago
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Investigation summary
When using Meta SDK Core for Application SpaceWarp (AppSW) functionality on Quest 3 in Unity 6.2 with OpenXR 1.16.0 (or 1.15.1 with Meta SDK v85), the controller tracking orientation is flipped 180 degrees on the Y-axis. This issue occurs after adding Meta SDK Core to enable SpaceWarp, despite SpaceWarp itself working correctly. The problem persists across multiple configuration attempts and has been attributed to Meta SDK by Unity, which has declined to fix it.
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