Use Cases

Gaming

Use case gaming graphic

Social sports

Get ready to slam dunk, hit a home run, and shred the gnar! By developing sporting games that simulate authentic basketball, baseball, snowboarding, and countless other sports experiences, you can put players in the shoes of their favorite athletes and let them experience the thrill of competition.

Meta Quest Lifestyle App Accelerator

Design Considerations

Before you start building your app, you should consider the overall design to improve user comfort and usability:
  • Teach object interaction: Ensure players have ample opportunities to practice object interaction in a relaxed, untimed environment. If your game uses the trigger to grip objects and players are expected to hold something (like a weapon) for a long period, consider a toggle to grip option to alleviate hand fatigue.
  • Make comfort settings easy to find and understand: allow players to choose between Comfort vs Immersive settings, rather than adjusting individual settings.
  • Clearly demonstrate or describe gestures: Players may struggle to understand a gesture through text or audio description alone. Provide an animation, video, or mirror to assist visual learning. This is applicable to hand gestures as well as full motion gestures like leaning or putting hands together. For hand gestures, ensure you use the correct wording to describe the gesture; selecting something with hands is typically a pinch, not a tap.

App Examples

WIN Reality Baseball graphic

WIN Reality Baseball

Helping ballplayers stay game-ready and improve their on-field performance
VR Skater: SL graphic

VR Skater: SL

Enhancing gameplay through meticulous design

Key Elements / Building Blocks

  • Multiplayer Building Blocks: This group of six building blocks enables you to quickly implement features that bring people together and cultivate social experiences through voice, presence, matchmaking, colocation, and more.

Showcases

Ultimate Gloveball: A multiplayer esport showcase developed on Unity that demonstrates how to integrate Social APIs and multiplayer libraries to bring people together in an arena. This project also shows best practices for creating asymmetric gameplay with players and spectators in the same arena, and Meta Avatars integration to enable a better social experience.

Relevant Samples

TAGS

Design
Foundataions
General User Experience