Facebook: Game Developers Showcase — VR Business Best Practices

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One of our favorite parts of GDC each year is the amazing educational and inspirational content for devs. That’s why we’re excited to bring you a series of three talks to help you bring your VR development game to the next level as part of the Facebook: Game Developers Showcase! First up: “VR Business Best Practices.”
With last year’s launch of Quest and Rift S, VR is stronger than ever. Head of Developer Relations Dan Morris gives a no-holds-barred look at where we are with VR today, including what’s working, what’s breaking through, and what will happen next. That’s followed by Product Manager Greg Smith, who talks about some of the new impactful tools our developers can use to successfully market their games.
From the benefits of a multiplatform launch and tips on how to properly scope your game to optimizing your promotional strategy and more, Morris and Smith offer a number of best practices to ensure your VR titles are positioned for success. Let us know your thoughts in the comments, and check out both “The Future of Playing Together and Where Multiplayer Is Going in VR” and “Best Practices For Launching Games on Oculus” for even more Facebook: Game Developers Showcase session content.
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