Just like in traditional games, multiplayer titles are becoming an increasingly important part of the VR ecosystem. Product Manager Mike Howard and Content Launch Manager Bruce Wooden preview upcoming social features for the Oculus Platform and discuss lessons learned and best practices that are invaluable for those looking to bring the longevity and dynamics of online experiences to VR.
Howard and Wooden addressed the community-building benefits of asynchronous multiplayer features and VR’s ability to move games beyond the screen. They predict the future of multiplayer VR is competitive, friction-less, and community-driven. Check out the following resources for more information:
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All, Debugging, Design, GDC, Optimization, Quest, Unity, Unreal