New Oculus Multiplayer Feature Makes It Easier to Grow Your Community

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Many of you tuned in for Connect 2021, but if you missed it, you can read a recap of our announcements here or watch (or re-watch!) all the sessions on-demand. There are a lot of exciting updates, including new multiplayer features you can integrate so your app users can more easily connect with each other and play together. If you’re ready to dive into creating multiplayer experiences, review our VR Platform multiplayer features playbook for all available features and ways to best implement them.
With our latest v34 release, we’re introducing the Quick Invite API—a feature that lets you integrate the VR Platform invite flow into your app so it reflects your unique look-and-feel for maximal immersion. Users can still send invites without leaving your game and invitees can easily join directly from the Quest UI.
  • This API allows developers to integrate Oculus invites into their app experience, without needing to show an Oculus overlay. The Quick Invite API is available once Invite to App has been implemented in an app and allows apps to display cross platform users because the UX is managed by developers.
This new addition joins our broader suite of multiplayer features—including Destinations and Group Presence, Roster, Invite to App, and Invite Link—making it easier for people to get together, stay together, and have fun in VR.
You can hear more about how you can implement this feature in this session from Connect 2021:
BUILDING AND GROWING MULTIPLAYER APPS FOR QUEST
Learn how you can build and set up your multiplayer app for success on the Oculus platform. We cover new platform capabilities, best practices, and new full-stack samples.
To learn how Ready at Dawn integrated VR Platform multiplayer features into their app Echo VR, read our Q&A with Project Lead David Neubelt and download the corresponding case study here.
We’re looking forward to seeing how you incorporate this feature in your apps and bring more users together in VR. For more information, please see our documentation.
If you have any questions, please let us know on the developer forum.
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