class EquirectLayerConfig(
var radius: Float,
var centralHorizontalAngle: Float = (2.0 * Math.PI).toFloat(),
var upperVerticalAngle: Float = (Math.PI / 2).toFloat(),
var lowerVerticalAngle: Float = -(Math.PI / 2).toFloat(),
var alphaBlend: LayerAlphaBlend? = null,
var colorScaleBias: LayerColorScaleBias? = null,
var zIndex: Int = 0,
) : LayerConfigEquirectLayerConfig
(
radius
, centralHorizontalAngle
, upperVerticalAngle
, lowerVerticalAngle
, alphaBlend
, colorScaleBias
, zIndex
)
|
Signature
constructor(
radius: Float,
centralHorizontalAngle: Float = (2.0 * Math.PI).toFloat(),
upperVerticalAngle: Float = (Math.PI / 2).toFloat(),
lowerVerticalAngle: Float = -(Math.PI / 2).toFloat(),
alphaBlend: LayerAlphaBlend? = null,
colorScaleBias: LayerColorScaleBias? = null,
zIndex: Int = 0,
)Parameters radius: FloatcentralHorizontalAngle: FloatupperVerticalAngle: FloatlowerVerticalAngle: FloatalphaBlend: LayerAlphaBlend?colorScaleBias: LayerColorScaleBias?zIndex: IntReturns EquirectLayerConfig |
alphaBlend
: LayerAlphaBlend?
[Get][Set] |
Configuration for alpha blending, or null to use default blending
Signature
var alphaBlend: LayerAlphaBlend? |
centralHorizontalAngle
: Float
[Get][Set] |
Signature
var centralHorizontalAngle: Float |
colorScaleBias
: LayerColorScaleBias?
[Get][Set] |
Color adjustment settings, or null to use default colors
Signature
var colorScaleBias: LayerColorScaleBias? |
filters
: Int
[Get][Set] |
Signature
var filters: Int |
lowerVerticalAngle
: Float
[Get][Set] |
Signature
var lowerVerticalAngle: Float |
radius
: Float
[Get][Set] |
Signature
var radius: Float |
secure
: Boolean
[Get][Set] |
Whether the layer should be rendered securely to enable DRM.
Signature
var secure: Boolean |
upperVerticalAngle
: Float
[Get][Set] |
Signature
var upperVerticalAngle: Float |
zIndex
: Int
[Get][Set] |
Integer value controlling the rendering order (higher values render on top). Layers of the same z-index are rendered based on the distance of entity origin from head pose.
Signature
var zIndex: Int |