API reference

CylinderLayerConfig Class

Extends LayerConfig
DeprecatedUse PanelConfigOptions.panelShapeType instead
Layer config for a single-sided, cylindrical surface

Signature

class CylinderLayerConfig(
    var radius: Float,
    var alphaBlend: LayerAlphaBlend? = null,
    var colorScaleBias: LayerColorScaleBias? = null,
    var zIndex: Int = 0,
) : LayerConfig

Constructors

CylinderLayerConfig ( radius , alphaBlend , colorScaleBias , zIndex )
Signature
constructor(
    radius: Float,
    alphaBlend: LayerAlphaBlend? = null,
    colorScaleBias: LayerColorScaleBias? = null,
    zIndex: Int = 0,
)
Parameters
radius: Float
alphaBlend: LayerAlphaBlend?
colorScaleBias: LayerColorScaleBias?
zIndex: Int
Returns
CylinderLayerConfig

Properties

alphaBlend : LayerAlphaBlend?
[Get][Set]
Configuration for alpha blending, or null to use default blending
Signature
var alphaBlend: LayerAlphaBlend?
colorScaleBias : LayerColorScaleBias?
[Get][Set]
Color adjustment settings, or null to use default colors
Signature
var colorScaleBias: LayerColorScaleBias?
filters : Int
[Get][Set]
Signature
var filters: Int
radius : Float
[Get][Set]
Signature
var radius: Float
secure : Boolean
[Get][Set]
Whether the layer should be rendered securely to enable DRM.
Signature
var secure: Boolean
zIndex : Int
[Get][Set]
Integer value controlling the rendering order (higher values render on top). Layers of the same z-index are rendered based on the distance of entity origin from head pose.
Signature
var zIndex: Int

Methods

getAspectRatio ( config )
Signature
fun getAspectRatio(config: PanelShapeConfig): Float
Parameters
Returns
Float
getCentralAngle ( config )
Signature
fun getCentralAngle(config: PanelShapeConfig) = minOf(config.width / radius, Math.PI.toFloat())
Parameters