GameObject > Interaction SDK > Add UnityXR Comprehensive Interaction Rig
UnityXRComprehensiveInteractionRig prefab and parents it to the camera rig. Select Cancel to close the wizard.| Setting | Description |
|---|---|
Generate As Editable Copy | On by default. The wizard unpacks the rig prefab and creates a single shared prefab variant that both the left and right interactor hierarchies use, so you can inspect one side and apply your changes to both. Turn it off and the wizard adds the rig as a prefab instance linked to the Interaction SDK package prefab, generates no variant, and writes nothing to your Assets/ folder. |
Prefab Path | This text field shows only when Generate As Editable Copy is on. The default value is InteractionSDK/ComprehensiveInteractors.prefab. The path is relative to Assets/. The wizard creates the folder if it is not there. |
XROrigin, a component from Unity’s Unity.XR.CoreUtils package, and stores the reference in the Camera Rig field.XROrigin.None (XR Origin), and the Required Components (1) header shows a red error icon. Select Fix next to the field, or select Fix All. The wizard creates a camera rig named UnityXRCameraRig and sets its requested tracking origin mode to Floor.