SetListener
(
baseEvent
, call
, add
)
|
Either adds or removes a call action with no parameters based on the provided boolean
Signature
static void Meta.WitAi.UnityEventExtensions.SetListener(this UnityEvent baseEvent, UnityAction call, bool add) Parameters baseEvent: this UnityEvent
The base event for the action to be
call: UnityAction
The action to be called when baseEvent is invoked
add: bool
If true, the action is added as a listener. If false, it is removed.
Returns void |
SetListener< T >
(
baseEvent
, call
, add
)
|
Either adds or removes a call action with a single parameter based on the provided boolean
Signature
static void Meta.WitAi.UnityEventExtensions.SetListener< T >(this UnityEvent< T > baseEvent, UnityAction< T > call, bool add) Parameters baseEvent: this UnityEvent< T >
The base event for the action to be
call: UnityAction< T >
The action to be called when baseEvent is invoked
add: bool
If true, the action is added as a listener. If false, it is removed.
Returns void |
SetListener< T0, T1 >
(
baseEvent
, call
, add
)
|
Either adds or removes a call action with two parameters based on the provided boolean
Signature
static void Meta.WitAi.UnityEventExtensions.SetListener< T0, T1 >(this UnityEvent< T0, T1 > baseEvent, UnityAction< T0, T1 > call, bool add) Parameters baseEvent: this UnityEvent< T0, T1 >
The base event for the action to be
call: UnityAction< T0, T1 >
The action to be called when baseEvent is invoked
add: bool
If true, the action is added as a listener. If false, it is removed.
Returns void |
SetListener< T0, T1, T2 >
(
baseEvent
, call
, add
)
|
Either adds or removes a call action with three parameters based on the provided boolean
Signature
static void Meta.WitAi.UnityEventExtensions.SetListener< T0, T1, T2 >(this UnityEvent< T0, T1, T2 > baseEvent, UnityAction< T0, T1, T2 > call, bool add) Parameters baseEvent: this UnityEvent< T0, T1, T2 >
The base event for the action to be
call: UnityAction< T0, T1, T2 >
The action to be called when baseEvent is invoked
add: bool
If true, the action is added as a listener. If false, it is removed.
Returns void |
SetListener< T0, T1, T2, T3 >
(
baseEvent
, call
, add
)
|
Either adds or removes a call action with four parameters based on the provided boolean
Signature
static void Meta.WitAi.UnityEventExtensions.SetListener< T0, T1, T2, T3 >(this UnityEvent< T0, T1, T2, T3 > baseEvent, UnityAction< T0, T1, T2, T3 > call, bool add) Parameters baseEvent: this UnityEvent< T0, T1, T2, T3 >
The base event for the action to be
call: UnityAction< T0, T1, T2, T3 >
The action to be called when baseEvent is invoked
add: bool
If true, the action is added as a listener. If false, it is removed.
Returns void |