int | BitsAvailable[Get] |
long | BitsRead[Get] |
int Meta.Audio.NLayer.Decoder.BitReservoir.BitsAvailable |
---|
No description available.
|
long Meta.Audio.NLayer.Decoder.BitReservoir.BitsRead |
---|
No description available.
|
bool Meta.Audio.NLayer.Decoder.BitReservoir.AddBits ( IMpegFrame frame, int overlap ) |
---|
No description available.
|
int Meta.Audio.NLayer.Decoder.BitReservoir.GetBits ( int count ) |
---|
No description available.
|
int Meta.Audio.NLayer.Decoder.BitReservoir.Get1Bit ( ) |
---|
No description available.
|
int Meta.Audio.NLayer.Decoder.BitReservoir.TryPeekBits ( int count, out int readCount ) |
---|
No description available.
|
void Meta.Audio.NLayer.Decoder.BitReservoir.SkipBits ( int count ) |
---|
No description available.
|
void Meta.Audio.NLayer.Decoder.BitReservoir.RewindBits ( int count ) |
---|
No description available.
|
void Meta.Audio.NLayer.Decoder.BitReservoir.FlushBits ( ) |
---|
No description available.
|
void Meta.Audio.NLayer.Decoder.BitReservoir.Reset ( ) |
---|
No description available.
|