float [] | SampleBuffer[Get] Sample buffer containing all raw float data |
Action< float[], int > | OnAddSamples[Get] Callback for new samples |
RawAudioClipStream ( int newChannels, int newSampleRate, float newStreamReadyLength, int bufferLengthSeconds ) Generates sample buffer on construct | |
override void | AddSamples ( float [] newSamples ) Adds an array of samples to the current stream |
| float [] Meta.Voice.Audio.RawAudioClipStream.SampleBuffer |
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Sample buffer containing all raw float data |
| Action<float[], int> Meta.Voice.Audio.RawAudioClipStream.OnAddSamples |
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Callback for new samples |
| Meta.Voice.Audio.RawAudioClipStream.RawAudioClipStream ( int newChannels, int newSampleRate, float newStreamReadyLength, int bufferLengthSeconds ) |
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Generates sample buffer on construct |
| override void Meta.Voice.Audio.RawAudioClipStream.AddSamples ( float [] newSamples ) |
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Adds an array of samples to the current stream Parameters samples A list of decoded floats from 0f to 1f |