class EquirectLayerConfig(var radius: Float, var centralHorizontalAngle: Float = (2.0 * Math.PI).toFloat(), var upperVerticalAngle: Float = (Math.PI / 2).toFloat(), var lowerVerticalAngle: Float = -(Math.PI / 2).toFloat(), var alphaBlend: LayerAlphaBlend? = null, var colorScaleBias: LayerColorScaleBias? = null, var zIndex: Int = 0) : LayerConfig
EquirectLayerConfig
(
radius
,
centralHorizontalAngle
,
upperVerticalAngle
,
lowerVerticalAngle
,
alphaBlend
,
colorScaleBias
,
zIndex
)
:
EquirectLayerConfig |
Signature
constructor(radius: Float, centralHorizontalAngle: Float = (2.0 * Math.PI).toFloat(), upperVerticalAngle: Float = (Math.PI / 2).toFloat(), lowerVerticalAngle: Float = -(Math.PI / 2).toFloat(), alphaBlend: LayerAlphaBlend? = null, colorScaleBias: LayerColorScaleBias? = null, zIndex: Int = 0) Parameters
radius:
Float
centralHorizontalAngle:
Float
upperVerticalAngle:
Float
lowerVerticalAngle:
Float
alphaBlend:
LayerAlphaBlend?
colorScaleBias:
LayerColorScaleBias?
zIndex:
Int
Returns |
alphaBlend
:
LayerAlphaBlend? [Get][Set] |
Configuration for alpha blending, or null to use default blending
Signature
var alphaBlend: LayerAlphaBlend? |
centralHorizontalAngle
:
Float
[Get][Set] |
Signature
var centralHorizontalAngle: Float |
colorScaleBias
:
LayerColorScaleBias? [Get][Set] |
Color adjustment settings, or null to use default colors
Signature
var colorScaleBias: LayerColorScaleBias? |
filters
:
Int
[Get][Set] |
Signature
var filters: Int |
lowerVerticalAngle
:
Float
[Get][Set] |
Signature
var lowerVerticalAngle: Float |
radius
:
Float
[Get][Set] |
Signature
var radius: Float |
secure
:
Boolean
[Get][Set] |
Whether the layer should be rendered securely to enable DRM.
Signature
var secure: Boolean |
upperVerticalAngle
:
Float
[Get][Set] |
Signature
var upperVerticalAngle: Float |
zIndex
:
Int
[Get][Set] |
Integer value controlling the rendering order (higher values render on top). Layers of the same z-index are rendered based on the distance of entity origin from head pose.
Signature
var zIndex: Int |