class MRUKRoom(var anchor: Anchor)
MRUKRoom
(
anchor
)
:
MRUKRoom |
anchor
:
Anchor [Get][Set] |
Signature
var anchor: Anchor |
anchors
:
MutableList
[Get] |
Signature
var anchors: MutableList<Entity> |
ceilings
:
MutableList
[Get] |
Signature
var ceilings: MutableList<Entity> |
floors
:
MutableList
[Get] |
Signature
var floors: MutableList<Entity> |
globalMesh
:
MRUKMesh? [Get][Set] |
Signature
var globalMesh: MRUKMesh? |
roomBounds
:
Bound3D [Get][Set] |
Signature
var roomBounds: Bound3D |
walls
:
MutableList
[Get] |
Signature
var walls: MutableList<Entity> |
destroy
()
|
Signature
fun destroy() |
getKeyWall
()
:
Entity? |
Signature
fun getKeyWall(): Entity? Returns |
isPositionInRoom
(
position
,
testVerticalBounds
)
:
Boolean
|
Signature
fun isPositionInRoom(position: Vector3, testVerticalBounds: Boolean = true): Boolean Parameters
position:
Vector3
testVerticalBounds:
Boolean
Returns
Boolean
|