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MRUKRoom Class

Modifiers: final

Signature

class MRUKRoom(var anchor: Anchor)

Constructors

MRUKRoom ( anchor ) : MRUKRoom
Signature
constructor(anchor: Anchor)
Parameters
anchor: Anchor
Returns

Properties

anchor : Anchor
[Get][Set]
Signature
var anchor: Anchor
anchors : MutableList
[Get]
Signature
var anchors: MutableList<Entity>
ceilings : MutableList
[Get]
Signature
var ceilings: MutableList<Entity>
floors : MutableList
[Get]
Signature
var floors: MutableList<Entity>
globalMesh : MRUKMesh?
[Get][Set]
Signature
var globalMesh: MRUKMesh?
roomBounds : Bound3D
[Get][Set]
Signature
var roomBounds: Bound3D
walls : MutableList
[Get]
Signature
var walls: MutableList<Entity>

Functions

destroy ()
Signature
fun destroy()
getKeyWall () : Entity?
Signature
fun getKeyWall(): Entity?
Returns
isPositionInRoom ( position , testVerticalBounds ) : Boolean
Signature
fun isPositionInRoom(position: Vector3, testVerticalBounds: Boolean = true): Boolean
Parameters
position: Vector3
testVerticalBounds: Boolean
Returns
Boolean
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