class MRUKRoom(var anchor: Anchor)
anchor
: Anchor
[Get][Set] |
Signature
var anchor: Anchor |
anchors
: MutableList
[Get] |
Signature
var anchors: MutableList<Entity> |
ceilings
: MutableList
[Get] |
Signature
var ceilings: MutableList<Entity> |
floors
: MutableList
[Get] |
Signature
var floors: MutableList<Entity> |
globalMesh
: MRUKMesh?
[Get][Set] |
Signature
var globalMesh: MRUKMesh? |
roomBounds
: Bound3D
[Get][Set] |
Signature
var roomBounds: Bound3D |
walls
: MutableList
[Get] |
Signature
var walls: MutableList<Entity> |
destroy
()
|
Signature
fun destroy() |
getKeyWall
()
|
Signature
fun getKeyWall(): Entity? Returns Entity? |
isPositionInRoom
(
position
, testVerticalBounds
)
|
Signature
fun isPositionInRoom(position: Vector3, testVerticalBounds: Boolean = true): Boolean Parameters position: Vector3testVerticalBounds: BooleanReturns Boolean |