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IsdkDefaultCursorSystem

IsdkDefaultCursorSystem

class IsdkDefaultCursorSystem(val ctx: <Error class: unknown class>, val isdkSystem: IsdkSystem) : SystemBase

Constructors

NameSummary
IsdkDefaultCursorSystem
constructor(ctx: <Error class: unknown class>, isdkSystem: IsdkSystem)

Types

NameSummary
data class EntityHitInfo(val hitInfo: HitInfo, val isSelecting: Boolean)

Properties

NameSummary
active
var active: Boolean
ctx
val ctx: <Error class: unknown class>
cursorActuatedRatio
var cursorActuatedRatio: Float
cursorDepthScale
var cursorDepthScale: Float
cursorScale
var cursorScale: Float
cursorScaleMultiplier
var cursorScaleMultiplier: Float
isdkSystem
val isdkSystem: IsdkSystem
systemManager
lateinit var systemManager: SystemManager
The system manager that this system is associated with.

Functions

NameSummary
associateSystemManager
fun associateSystemManager(systemManager: SystemManager)
Associates this system with a system manager, used in the Spatial SDK.
delete
open fun delete(entity: Entity)
System should do any housekeeping based on entity being removed from the scene
destroy
open override fun destroy()
System should clean up any and all resources for shutdown
enableInput
fun enableInput(enabled: Boolean)
equals
open operator override fun equals(other: Any?): Boolean
Checks if this system is equal to another object.
execute
open override fun execute()
System should perform all the operations based on relevant entities.
getDependencies
open fun getDependencies(): SystemDependencies?
Returns the dependencies of this system.
getScene
fun getScene(): Scene
Returns the scene that this system is associated with.
hashCode
open override fun hashCode(): Int
Returns the hash code of this system.
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