Name | Summary |
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CastInputForwardSystem | constructor(vrActivity: VrActivity) |
Name | Summary |
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Companion | object Companion |
Name | Summary |
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ACTION_CONNECT | val ACTION_CONNECT: String |
INTENT_EXTRA_KEY_SERVERS | val INTENT_EXTRA_KEY_SERVERS: String |
movementSpeed | var movementSpeed: Float |
pitchSensitivity | val pitchSensitivity: Float = 100.0f |
shiftMultiplier | var shiftMultiplier: Float |
systemManager | lateinit var systemManager: SystemManager The system manager that this system is associated with. |
vrActivity | val vrActivity: VrActivity |
yawSensitivity | val yawSensitivity: Float = 100.0f |
Name | Summary |
---|---|
associateSystemManager | fun associateSystemManager(systemManager: SystemManager) Associates this system with a system manager, used in the Spatial SDK. |
calculateDirectionVector | fun calculateDirectionVector(normalizedX: Double, normalizedY: Double, fovLeft: Double, fovRight: Double, fovUp: Double, fovDown: Double): Vector3 |
delete | open fun delete(entity: Entity) System should do any housekeeping based on entity being removed from the scene |
destroy | open override fun destroy() System should clean up any and all resources for shutdown |
destroyPanelAppStreamer | fun destroyPanelAppStreamer() |
equals | open operator override fun equals(other: Any?): Boolean Checks if this system is equal to another object. |
execute | open override fun execute() System should perform all the operations based on relevant entities. |
getDependencies | open fun getDependencies(): SystemDependencies? Returns the dependencies of this system. |
getScene | fun getScene(): Scene Returns the scene that this system is associated with. |
hashCode | open override fun hashCode(): Int Returns the hash code of this system. |
onPause | fun onPause() |
onResume | fun onResume() |
setEnabled | fun setEnabled(enabled: Boolean) |