API reference

TextExtruder Object

Generates 3D extruded mesh geometry from 2D text contour groups.
The extruded text mesh consists of three types of geometry:
  1. Front face - Triangulated 2D contours at z = +depth/2
  2. Back face - Same triangulation mirrored at z = -depth/2 (reversed winding)
  3. Side walls - Extruded edge strips connecting front and back face edges

Signature

object TextExtruder

Methods

extrude ( glyphContours , depth )
Generates complete 3D extruded geometry from contour groups.
Signature
fun extrude(glyphContours: List<ContourGroup>, depth: Float): MeshGeometryData
Parameters
glyphContours: List  Contour groups from TextOutlineExtractor
depth: Float  Extrusion depth in meters
Returns
MeshGeometryData  MeshGeometryData ready for SceneMesh.meshWithMaterials()