AsyncInitialize
(
appId
)
|
Takes a string representing the app ID of the Application for initialization. This is an asynchronous call and will return a request of type Models.PlatformInitialize.
Signature
Request<Models.PlatformInitialize> Oculus.Platform.WindowsPlatform.AsyncInitialize(string appId) Parameters appId: stringReturns Request< Models.PlatformInitialize > |
Initialize
(
appId
)
|
Takes a string representing the app ID of the Application for initialization. An invalid app ID will result in a unity exception. Upon success, will return true.
Signature
bool Oculus.Platform.WindowsPlatform.Initialize(string appId) Parameters appId: stringReturns bool |
UnityLogDelegate
(
tag
, msg
)
|
Signature
delegate void Oculus.Platform.WindowsPlatform.UnityLogDelegate(IntPtr tag, IntPtr msg) Parameters tag: IntPtrmsg: IntPtrReturns delegate void |