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PointableCanvasMesh Class

Remaps Pointable events on the surface of a CanvasMesh to Pointable events on the underlying Canvas.
This should be used to forward Pointable events to a PointableCanvas when using Curved Canvases.

Protected Functions

virtual override void Start ( )

Member Functions

Implementation of IPointableElement.ProcessPointerEvent(PointerEvent); for details, please refer to the related documentation provided for that interface.
Injects all required dependencies for a dynamically instantiated PointableCanvasMesh.
This method exists to support Interaction SDK's dependency injection pattern and is not needed for typical Unity Editor-based usage.
Sets the underlying CanvasMesh for a dynamically instantiated PointableCanvasMesh.
This method exists to support Interaction SDK's dependency injection pattern and is not needed for typical Unity Editor-based usage.
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