_started
: bool |
Signature
bool Oculus.Interaction.Locomotion.LocomotionTurnerInteractorEventsWrapper._started |
WhenTurnDirectionLeft
: UnityEvent |
Signature
UnityEvent Oculus.Interaction.Locomotion.LocomotionTurnerInteractorEventsWrapper.WhenTurnDirectionLeft |
WhenTurnDirectionRight
: UnityEvent |
Signature
UnityEvent Oculus.Interaction.Locomotion.LocomotionTurnerInteractorEventsWrapper.WhenTurnDirectionRight |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorEventsWrapper.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorEventsWrapper.OnEnable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorEventsWrapper.Start() Returns void |
InjectAllLocomotionTurnerInteractorEventsWrapper
(
turner
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorEventsWrapper.InjectAllLocomotionTurnerInteractorEventsWrapper(LocomotionTurnerInteractor turner) Parameters turner: LocomotionTurnerInteractorReturns void |
InjectTurner
(
turner
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorEventsWrapper.InjectTurner(LocomotionTurnerInteractor turner) Parameters turner: LocomotionTurnerInteractorReturns void |