HideLine
()
|
Signature
override void Oculus.Interaction.DistanceReticles.DistantInteractionLineRendererVisual.HideLine() Returns override void |
RenderLine
(
linePoints
)
|
Signature
override void Oculus.Interaction.DistanceReticles.DistantInteractionLineRendererVisual.RenderLine(Vector3[] linePoints) Parameters linePoints: Vector3 []Returns override void |
Start
()
|
Signature
override void Oculus.Interaction.DistanceReticles.DistantInteractionLineRendererVisual.Start() Returns override void |
InjectAllDistantInteractionLineRendererVisual
(
interactor
, lineRenderer
)
|
Signature
void Oculus.Interaction.DistanceReticles.DistantInteractionLineRendererVisual.InjectAllDistantInteractionLineRendererVisual(IDistanceInteractor interactor, LineRenderer lineRenderer) Parameters interactor: IDistanceInteractorlineRenderer: LineRendererReturns void |
InjectLineRenderer
(
lineRenderer
)
|
Signature
void Oculus.Interaction.DistanceReticles.DistantInteractionLineRendererVisual.InjectLineRenderer(LineRenderer lineRenderer) Parameters lineRenderer: LineRendererReturns void |