API reference

InteractorGroupDebugTreeUI Class

Protected Properties

NodePrefab : override INodeUI< IInteractor >
[Get]
Signature
override INodeUI<IInteractor> Oculus.Interaction.DebugTree.InteractorGroupDebugTreeUI.NodePrefab
Value : override IInteractor
[Get]
Signature
override IInteractor Oculus.Interaction.DebugTree.InteractorGroupDebugTreeUI.Value

Protected Methods

InstantiateTree ( value )
Signature
override DebugTree<IInteractor> Oculus.Interaction.DebugTree.InteractorGroupDebugTreeUI.InstantiateTree(IInteractor value)
Parameters
Returns
override DebugTree< IInteractor >
TitleForValue ( value )
Signature
override string Oculus.Interaction.DebugTree.InteractorGroupDebugTreeUI.TitleForValue(IInteractor value)
Parameters
Returns
override string