Fixed D3D12 command allocator reset crash in Unreal Engine when running with the D3D12 debug layer enabled
Fixed crash opening XrSwapchain Previews on macOS (MoltenVK)
Fixed SIGBUS/SIGSEGV/SIGABRT crashes during play-mode session teardown on Mac
Fixed Unity crash when restarting XR Sim during Play mode
Fixed thread-safety violations causing Unity runtime crash when opening the Graphics Panel
Fixed frontend crashes during rapid session state transitions
General stability improvements