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Meta XR Operator Standalone

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Updated: Jul 27, 2026|
Version
205.0
Meta XR Operator lets AI coding agents observe, interact with, and verify a running VR/MR app, closing the loop between code changes and runtime validation.

Version 205.0 Release Notes

  • This is the first release of Meta XR Operator, which lets AI coding agents observe, interact with, and verify a running VR/MR app, closing the loop between code changes and runtime validation.
  • With Meta XR Operator enabled, an MCP-compatible agent (such as Claude Code) can read room geometry and the Unity scene hierarchy, capture screenshots of the app as rendered in Meta XR Simulator or Quest, drive Quest Touch Controller input (buttons, thumbsticks, triggers, aim), and set head position and orientation to navigate menus and multi-step UI flows.
  • For Unity developers, please download the Meta XR Core SDK instead, as Meta XR Operator comes pre-bundled with setup instructions within the SDK. See the documentation here for more details.
  • For non-Unity use cases (such as Unreal or Native), use this standalone package, and follow the documentation here to get started.