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Meta Spatial Editor for Mac

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Updated: Apr 20, 2026|
Version
16.0
The Mac version of Spatial Editor, a spatial composition tool for Spatial SDK.

Version 16.0 Release Notes

What's New

  • AI-Powered Scene Manipulation: The Spatial Editor now includes a built-in command line tool that any AI Agents can invoke to create and manipulate scenes with natural language — no separate installation required. See the AI Scene Manipulation guide for setup instructions and the full command reference.
  • Improvements

  • Performance: 75% faster project opening times on large projects. Eliminated background CPU usage during drag, rotate, and scale operations during gizmo interaction. Material thumbnails now update in real-time while using the color picker. On Windows, thumbnails are now cached and reused across tab switches and panel navigation.
  • Scene Tree Keyboard Navigation: Arrow keys now navigate the scene tree, and pressing Enter renames the selected item.
  • Multi-Project Support: Open two projects simultaneously — either two Spatial SDK projects or one Spatial SDK project alongside an Immersive Web SDK project.
  • What's Fixed

  • Circular Reference Prevention: The editor now validates scene hierarchies and prevents creating circular references in compositions, which previously could cause the editor to become unresponsive.
  • Import Error Alerts: The editor now shows an error dialog when asset import fails, instead of failing silently.
  • [Mac] W/A/S/D Shortcuts After Closing OmniBar: Fixed viewport movement shortcuts becoming unresponsive after closing the OmniBar.
  • Material Color Not Restored After Undo: Fixed an issue where undoing a material deletion left objects displayed without their material color.
  • Selection Lost After Ungrouping: Fixed only the first child being selected after ungrouping multi-selected objects or groups.
  • Arrow Key Increment in Transformation Panel: Fixed arrow key increment/decrement being always 10x regardless of Shift key state.
  • Thumbnail Disappearing After Texture Change: Fixed project asset thumbnails vanishing after changing a material texture.
  • Paste Not Working in All Assets View: Fixed the paste option being disabled when using "All Assets" in the project asset panel.