API reference

FOculusXRSpawnedSceneAnchorProperties Struct

FOculusXRSpawnedSceneAnchorProperties Properties/Components that a spawned scene anchor will use.

Fields

TSoftClassPtr< UOculusXRSceneAnchorComponent > ActorComponent[Get]
TSoftObjectPtr< UStaticMesh > StaticMesh[Get]
bool ForceParallelToFloor[Get]
FVector AddOffset[Get]