API reference

HandRayInteractorCursorVisual Class

Extends MonoBehaviour

Protected Fields

_started : bool
Signature
bool _started

Properties

OffsetAlongNormal : float
[Get][Set]
Signature
float OffsetAlongNormal
OutlineColor : Color
[Get][Set]
Signature
Color OutlineColor
PlayerHead : Transform
[Get][Set]
Signature
Transform PlayerHead

Protected Methods

OnDisable ()
Signature
virtual void OnDisable()
Returns
void
OnEnable ()
Signature
virtual void OnEnable()
Returns
void
Start ()
Signature
virtual void Start()
Returns
void

Methods

InjectAllHandRayInteractorCursorVisual ( hand , rayInteractor , cursor , renderer )
Signature
void InjectAllHandRayInteractorCursorVisual(IHand hand, RayInteractor rayInteractor, GameObject cursor, Renderer renderer)
Parameters
hand: IHand
rayInteractor: RayInteractor
cursor: GameObject
renderer: Renderer
Returns
void
InjectCursor ( cursor )
Signature
void InjectCursor(GameObject cursor)
Parameters
cursor: GameObject
Returns
void
InjectHand ( hand )
Signature
void InjectHand(IHand hand)
Parameters
hand: IHand
Returns
void
InjectRayInteractor ( rayInteractor )
Signature
void InjectRayInteractor(RayInteractor rayInteractor)
Parameters
rayInteractor: RayInteractor
Returns
void
InjectRenderer ( renderer )
Signature
void InjectRenderer(Renderer renderer)
Parameters
renderer: Renderer
Returns
void