Develop

Meta VR CLI

Updated: Sep 23, 2026|
Version
1.8.0

Version 1.8.0 Release Notes

New Features

  • Added a single guided workflow in metavr init to set up MCP and skills with Muse Code, Claude Code, Codex, Cursor, and other coding harnesses.
  • Registered Muse Code as an agent target using metavr mcp install muse-code.
  • Introduced metavr skills to install and manage Meta VR Agent Skills.
  • Added metavr xroperator to integrate with Meta XR Operator, enabling AI agents to drive simulator and device interactions.
  • Enabled fully headless Unity editor setup using metavr unity, including execution via AI agents.
  • Added metavr device fov-sim to narrow a Meta Quest device's field of view to match Meta VR Glasses, enabling Glasses development on existing Quest hardware.
  • Added support for Meta Spatial Simulator and XR Simulator via metavr ssim and metavr xrsim.
  • Added metavr vrc-local to run performance and store-readiness checks.
  • Added metavr store to upload and download store submission assets directly from the CLI.
  • Added Linux platform support for the Meta VR CLI, including XR Simulator commands.
  • Changes & Improvements

  • Updated performance debugging tools: metavr perf render-capture now captures and analyzes GPU frames, metavr perf memory-snapshot captures memory snapshots, and a new Perfetto preset enables memory profiling.
  • Environment setup commands metavr tools and metavr doctor now detect existing Android SDK, JDK, and Unity installs to add only missing dependencies, with support for installing Android Studio and the Horizon plugin via metavr tools.