This section describes several Meta Horizon OS features that help to improve the user experience of your applications.
Describes how to load a splash screen to your application. A loading splash screen is required by the Meta Horizon Store.
Describes how to use overlays and focus awareness.
Describes how to add keyboard overlay support to Unreal applications.
Describes basic testing and performance analysis for Meta Horizon OS development in Unreal.
Describes basic testing and performance analysis for PC-VR development in Unreal.
Links to Epic’s documentation on Mixed Reality Capture, now integrated into Unreal Engine 5.
Describes how to disable the boundary in mixed reality experiences.
Lists and links to Meta Horizon platform features including identity, social and community, engagement, revenue, security, achievements, in-app purchases (IAP), and leaderboards.