Experimental Features
Updated: Oct 7, 2026
To enable support for experimental features in a Unity project set up for Meta Horizon OS builds:
- Open a scene that contains an OVRCameraRig object.
- In the Hierarchy tab, select OVRCameraRig.
- On the Inspector tab, select the Experimental tab in the OVRManager > Quest Features section.
- Check Experimental Features Enabled.
Note: The Experimental Features setting applies only to the current open project.