See below for the latest developer release notes. If you have questions and/or feedback on any of these updates, feel free to comment below or post on the Developer Forum.
Unity provides built-in VR support for Oculus devices. The Oculus Integration package adds scripts, prefabs, samples, and other resources to supplement Unity’s built-in support. The package includes an interface for controlling VR camera behavior, a first-person control prefab, a unified input API for controllers, rendering features, debugging tools, and more.
Added an option to preview OVROverlay inside the Unity editor.
Improvements
Used the culture-invariant string.Format() method when converting OVRPlugin types to string.
Added support for bottom/top layout via OVROverlay stereo layers. Through this, we added a new OVROverlay flag, invertTextureRects. To use the old behavior, toggle this flag as necessary.
Bug Fixes
Fixed random Unity editor crash when building scenes with Oculus XR plugin.
Note: You may encounter issues when running ARM7 build on Oculus Go or Oculus Quest, if you are using Unity’s XR Management system with the latest OVRPlugin and the Oculus XR Plugin is outdated. In such case, you can either switch to ARM64 build, or upgrade the Oculus XR Plugin to 1.4.0+ to fix the issue.
Integration Changes
Ended support for Unity version 2017.4. The minimum supported Unity Editor version for Oculus development is 2018.4.
Updated the Oculus Unity Integration package to v18.0, including:
Maintenance release that contains bug fixes and performance improvements.
Other Developer Updates
A marketing attribution dashboard was recently added to help you track how effective your marketing efforts are. For more information, see Marketing Attribution Analytics.
Looking to submit your app to the Oculus Store? Check out a new developer guide focused on the many best practices, recommendations, and insights to help you with technical review, passing the VRCs, and content review. Oculus Store - App Submission Success Guide.
Be sure to keep an eye out for upcoming blog posts expanding on a number of these updates, while our Twitter and Facebook channels offer the latest in VR development news and insights.
App submission
Avatar SDK
Avatars
Marketing
Mobile
Platform SDK
Quest
Release notes
Rift
Unity
Unreal
VRC
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