OC4 Preview: Hear from Oculus Experts October 11 — 12 in San Jose

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On October 11 and 12, developers and thought leaders from across the VR industry will converge in San Jose, Calif. for Oculus Connect⁠. Today, we’re excited to reveal some of the Oculus speakers who’ll share best practices and unique insights from the fields of software engineering, product design, mixed reality, and beyond. Applications to attend are open for a limited time—click here⁠ to apply and check out additional talks.
  • Building for a Global VR Audience
    The top things to know about making your content successful for a global audience, including insights on user habits in specific regions. This lightning talk will dedicate 15 minutes to mobile and 15 minutes to PC.
    Featuring Dan Morris, Head of Store
  • From New Project to Social VR in 30 minutes
    Social interactions are some of the most compelling and exciting experiences in VR. This workshop will show you how to leverage existing tools in the Oculus PC, Platform, and Avatar SDKs to get a social VR testbed up and running in Unity in no time.
    Featuring John Bartkiw, Head of Platform, Development Engineering
  • John Carmack’s App Critiques
    In this annual, off-the-cuff live presentation, Carmack provides unfiltered feedback on everything from design to performance as the app is simultaneously streamed for the audience.
    Featuring John Carmack, Chief Technology Officer
  • Making Content Discoverable: Explore, Events, Search, and More
    What’s Oculus doing to make developer content discoverable? This presentation will provide an overview of Explore, Search, Events, and all the tools we use to match people to content they’ll like and get your app to the right audience.
    Featuring Shirley Ai, Product Manager and Christina Womack, Product Manager
  • Mixed Reality Capture on Rift
    We’ll demo how to use the Rift SDK’s new mixed reality capture support, which includes a tracked camera, proper in-game lighting, and more. We’ll also walk you through how to add mixed reality capture to your Unity, UE4, or native app.
    Featuring Sim Dietrich, Rift Mixed Reality Tech Lead; Brian Sharp, Lead, Oculus Medium; and Xiang Wei, Software Engineer
  • VR Esports: The Future of Competitive Gaming
    With its ability to revolutionize esports, VR could represent the final apex of gaming and spectatorship. Leaders from across the industry will discuss VR’s role in the industry and its effect on games, players, and fans—today and in the future.
    Featuring Christopher McKelvy, Partnerships and Head of Esports
  • What’s Working in Mobile Games
    An industry vet with a career spanning Activision, PlayStation, and Kixeye, Oculus Producer Rade Stojsavljevic will be joined by speakers from Turtle Rock and Coatsink to provide an in-depth look at the state of mobile VR gaming.
    Featuring Rade Stojsavljevic, Producer
Oculus Head of Store Dan Morris speaking at OC3.
That’s just a sample of the talks on deck for OC4. With over 30 sessions across four content tracks—Design, Develop, Distribute, and Future—we’ll also feature talks from developers, partners, and creators across the community like Magnopus and NASA, Ready At Dawn, VRMADA, Unity Technologies, and many more.
New Voices, Diverse Perspectives
For the second year in a row, we’ll celebrate industry progress across the gender divide at our Women in VR Happy Hour. Join us for a festive evening of community building with refreshments and DJ entertainment.
On the show floor, a dedicated Oculus Launch Pad kiosk will spotlight 360° films and VR experiences from a diverse range of emerging content creators. Now in its second year⁠, Launch Pad hopes to increase diversity of thought within the VR industry and inspire developers who represent our global audience to share their voices with the world. We can’t wait to see where the program goes next.
We’ll also host our first-ever Women in VR Film Festival, with topics ranging from social impact to cutting-edge interactivity. In addition to Oculus Launch Pad, we’ll showcase participants from VR for Good’s Creators Lab and the Diverse Filmmakers Fund. The film festival will be open to all OC4 attendees in our Diversity Lounge, while creators will provide a series of lightning talks throughout the show.
Oculus Medium + Mixed Reality
On the show floor, be sure to visit the Oculus Medium⁠ Gallery near the registration desk, where you can view digital sculpts made in VR and the 3D printed results. You can even get hands-on yourself with a Medium demo, or check out the mixed reality booth to watch professional artists do speed sculpts and character design.
See You in San Jose
Visit oculusconnect.com⁠ for details on applications and registration, travel, and accommodations, and stay tuned for more updates including new speakers, special guests, and exclusive events in the coming weeks.
Limited space is still available, so submit your application to attend today⁠.
— The Oculus Team
Avatar SDK
Design
Games
Launch pad
Mobile
Rift
Unity
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