Meta Quest Developer Hub (MQDH) v3.3

Blog Hero Image
Meta Quest Developer Hub (MQDH) helps you improve your development iteration time, measure app performance, and stay informed on the latest developer news. This update includes a new VRC flag for FPS refresh rate added to the Performance Analyzer page, as well as various updated compatibility improvements and bug fixes with the latest Meta Quest OS versions. Here are the highlights:

VRC Flag for FPS Refresh Rate

App Lab and Meta Quest Store apps must meet or exceed Virtual Reality Check (VRC) guidelines and requirements to be considered for distribution. VRCs are provided to help you build high-quality apps for Meta Quest.
With MQDH v3.3, we’ve added a new VRC section in the Performance Analyzer tool to help you track FPS refresh rate and ensure your app is meeting the minimum requirements for Meta Quest apps.

Improvements and Bug Fixes

  • Addresses various compatibility issues with latest Meta Quest OS versions:
    • Fixed Screenshot and Single-Eye Video Recording device actions
    • Fixed issues with installing OVR Metrics under Device Actions and uninstalling it from the Downloads page
    • Fixed inability for File Manager to view files on Meta Quest 2 and Meta Quest Pro devices
    • Fixed inability to refresh current user status and add new accounts to Meta Quest devices
    • Fixed reading current HMD and Controller battery levels
  • UI bug fixes for various Metrics HUD Settings issues—modal now properly updates selected options, closes, and scrolls
  • Fixed an issue where GPU metrics were sometimes not displayed in the Performance Analyzer
  • Increased the default buffer size for Perfetto traces
We hope you enjoy MQDH v3.3, and we look forward to your feedback! If you haven’t already downloaded MQDH, you can do so from its new page on our Developer Center. Learn more in our MQDH Documentation.
ODH
Perfetto
Quest
VRC
Did you find this page helpful?
Explore more
Immersive Web SDK 1.0: Build for Quest and Meta VR Glasses with AI-Native Web Tools
Immersive Web SDK 1.0 is out now, with AI-native tools, a scene editor you share with your coding agent, and gaze + pinch for Meta VR Glasses.
All, Apps, Design, Entertainment, Games, Hand tracking, Marketing, Quest, Web VR
Build for Meta VR with v0 by Vercel
The new Meta template for v0 by Vercel takes a prompt to a deployed WebXR scene you can open on a headset. Try it today.
Design, Optimization, Quest, Web VR, WebXR
VR is Expanding. Start Building for Meta VR Glasses Today.
Meta VR Glasses unveiled at Meta Connect 2026, and the v207 SDK are available now. Start building for the next generation of Meta VR today.
All, Apps, Design, Entertainment, Games, Quest, Web VR

Get the latest updates from Meta VR.

Get access to highlights and announcements delivered to your inbox.