June Oculus Developer Recap

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Over the past month, we rolled out several new features to help you connect with your community, ensure app stability and stay informed with the Oculus Developer Platform. We also kicked off John Carmack's new App Reviews series! In case you missed one of the highlights, take a look back at our developer blog posts from June:
Gain Insights and Build Community with New User Reviews Features
To sustain quality engagement, you need to identify trends and manage the community at scale. We’re introducing a variety of user review features to help you connect with your community.
John Carmack's App Reviews
Facebook Reality Labs Executive Advisor and VR guru John Carmack is bringing back his signature live app reviews in a new series of recorded videos and written posts.
Carmack's App Reviews: Space Shooter
In his first review in his new series of recorded videos and written posts, Facebook Reality Labs Executive Advisor and VR guru John Carmack shares his (brutally honest) feedback on Space Shooter, an arcade shooting game that recently launched on App Lab.
Stay Informed with the Oculus Platform Status Page
In the hopefully rare occasion that a problem exists with the Oculus Developer Platform, you can stay informed about any issues and get the latest updates as problems are resolved.
Environmental Audio Modeling in VR
The Environmental Modeling section in our audio guide provides an overview of core concepts that drive environmental modeling, including reverberation and reflections, example models, presence, world acoustics and more. This condensed excerpt introduces reverberations and reflections and includes example models that should help you design your next soundscape and mix it in post.
ILMxLAB Q&A: How They Ensure Stable Performance with Crash Analytics
This past February we launched the Crash Analytics Dashboard. We recently sat down with two talented individuals from ILMxLAB, Alyssa Finley and Marissa Martinez-Hoadley, and asked them about how they are using the Crash Analytics Dashboard at their studio.
Achieve Better Rendering and Performance with WebXR Layers in Oculus Browser
Oculus Browser now supports WebXR timewarp layers by default. Learn how Layers can make immersive experiences faster and better looking with the added bonus of increased battery life.
If you have any questions or if there are other topics that you’d like us to cover in the blog, please let us know in the Developer Forum⁠.
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