New features include Sceneless World Locking and Android target API level bumped to 34. Fixes include Passthrough Camera Access color rendering, Movement SDK auto-alignment, and config deserialization error. Movement SDK API was also simplified.
Meta XR Simulator v85: Improved AppSW visualization, added viewport eye selector, fixed scene mesh for Quest 2, and added human-readable session names in multiplayer mode.
Meta XR Simulator v85: Improved AppSW visualization, added viewport eye selector, fixed scene mesh for Quest 2, and added human-readable session names in multiplayer mode, with fixes and improvements for overall performance.
RenderDoc Meta Fork v68.15: Integrated RenderDoc v1.41, added external texture support on GLES, fixed crashes and UI issues, improved connection stability, application launch reliability, and file-copy logic, and enhanced error handling and feedback workflow
UE 5.6.1 forked release with Meta XR plugin, no new partner features, maintenance release with latest builds, migration steps for OculusVR to Meta XR plugin