Release notes

Release note descriptions are summarized by AI from Meta

Mar 4, 2026

Unreal Engine
|Mar 4, 2026
New features include Sceneless World Locking and Android target API level bumped to 34. Fixes include Passthrough Camera Access color rendering, Movement SDK auto-alignment, and config deserialization error. Movement SDK API was also simplified.

Feb 26, 2026

XR simulator
Unreal Engine
Unity
|Feb 26, 2026
Meta XR Simulator v85: Improved AppSW visualization, added viewport eye selector, fixed scene mesh for Quest 2, and added human-readable session names in multiplayer mode.
XR simulator
Native Windows
Unreal Engine
Unity
|Feb 26, 2026
Meta XR Simulator v85: Improved AppSW visualization, added viewport eye selector, fixed scene mesh for Quest 2, and added human-readable session names in multiplayer mode, with fixes and improvements for overall performance.

Feb 24, 2026

WebXR
RenderDoc
Native Windows
Unreal Engine
Native Android
Unity
|Feb 24, 2026
RenderDoc Meta Fork v68.15: Integrated RenderDoc v1.41, fixed SwapChain texture issues, added GLES external texture support, and improved connection stability and application launch reliability
WebXR
RenderDoc
Unreal Engine
Native Android
Unity
|Feb 24, 2026
RenderDoc Meta Fork v68.15: Integrated RenderDoc v1.41, added external texture support on GLES, fixed crashes and UI issues, improved connection stability, application launch reliability, and file-copy logic, and enhanced error handling and feedback workflow

Feb 11, 2026

Unreal Engine
|Feb 11, 2026
Improved error messages for API failures, deprecated and removed retired Cowatching APIs, enhancing developer experience and API reliability
Unreal Engine
|Feb 11, 2026
New: Handedness tags propagated to interactors, grab throw event delegate added. Fixed: Crash in UIsdkFunctionLibrary::FindGrabbableByComponent.
Unreal Engine
|Feb 11, 2026
UE 5.6.1 forked release with Meta XR plugin, no new partner features, maintenance release with latest builds, migration steps for OculusVR to Meta XR plugin

Feb 10, 2026

Unreal Engine
|Feb 10, 2026
Fixed crash when updating Acoustic Geometry gizmo, made Activate, Deactivate, and DestroyComponent methods public on MetaXRAcousticGeometry
Unreal Engine
Unity
|Feb 10, 2026
Fixed crash updating Acoustic Geometry gizmo in Unreal, made MetaXRAcousticGeometry methods public, and added Unity compatibility support
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