Fixed multiple crashes in the simulator and Unity runtime, including races when opening the Graphics Panel, switching SES, closing the app, restarting the simulator, and stopping multiplayer sessions
Fixed janky camera movement
Fixed input source switching between Hand and Controller devices
Fixed blank key bindings being saved in the Input Bindings panel
Fixed Settings showing the OpenXR runtime version instead of the app version
Fixed keyboard and mouse inputs not syncing between runtime sessions
Fixed stale input state after a device switch
Fixed inconsistent headset type across projects after restart
Point-and-click settings are now preserved across gaze-and-hands mode