BodyJointsCache
(
mapping
)
|
Signature
BodyJointsCache(ISkeletonMapping mapping) Parameters mapping: ISkeletonMapping |
TryGetParent
(
joint
, parent
)
|
Signature
override bool TryGetParent(int joint, out int parent) Parameters joint: intparent: out intReturns override bool |
GetAllLocalPoses
(
localJointPoses
)
|
Signature
bool GetAllLocalPoses(out ReadOnlyBodyJointPoses localJointPoses) Parameters localJointPoses: out ReadOnlyBodyJointPosesReturns bool |
GetAllPosesFromRoot
(
posesFromRoot
)
|
Signature
bool GetAllPosesFromRoot(out ReadOnlyBodyJointPoses posesFromRoot) Parameters posesFromRoot: out ReadOnlyBodyJointPosesReturns bool |
GetAllWorldPoses
(
worldJointPoses
)
|
Signature
bool GetAllWorldPoses(out ReadOnlyBodyJointPoses worldJointPoses) Parameters worldJointPoses: out ReadOnlyBodyJointPosesReturns bool |
GetJointPoseFromRoot
(
jointId
)
|
Signature
Pose GetJointPoseFromRoot(BodyJointId jointId) Parameters jointId: BodyJointIdReturns Pose |
GetLocalJointPose
(
jointId
)
|
Signature
Pose GetLocalJointPose(BodyJointId jointId) Parameters jointId: BodyJointIdReturns Pose |
GetWorldJointPose
(
jointId
)
|
Signature
Pose GetWorldJointPose(BodyJointId jointId) Parameters jointId: BodyJointIdReturns Pose |
Update
(
data
, dataVersion
, trackingSpace
)
|
Signature
void Update(BodyDataAsset data, int dataVersion, Transform trackingSpace=null) Parameters Returns void |