AR

Find the latest documentation, tools, and support to design, build, and launch your VR application

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Spatial Anchors

Place virtual content in your user’s physical spaces through world-locked frames of reference, which persist across sessions right where your users left them.
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Passthrough

Blend virtual content with the physical world in real time, creating a perceptually comfortable 3D visualization of your user’s physical space in their Meta Quest headset.
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Scene Mesh

Build environment-aware experiences that have rich interactions with your user’s real surroundings.

Get started

Provide a short, practical description of what Presence Platform is.
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Unity

Leverage natural input controls including hands, voice and controllers as you build immersive experiences.
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Learn more
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Unreal Engine

Leverage natural input controls including hands, voice and controllers as you build immersive experiences.
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Learn more
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WebXR

Leverage natural input controls including hands, voice and controllers as you build immersive experiences.
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Learn more

Build the future

of spatial computing with state-of-the-art AI, machine perception, graphics, social and audio technologies so you can invent experiences that blend the physical and virtual worlds.

All AR Products

AR/VR

Meta Avatars

Build social immersive experiences in your app, powered by our comprehensive avatar system
SDK
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Platform

Presence Platform

Create more realistic mixed reality, interaction and voice experiences.
Meta XR Interaction SDK
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Platform

Meta Spark

Bring your biggest AR ideas to life, no matter your level of experience. Get Spark AR Studio and unlock a whole new world of possibilities.
SDK, Tools
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Learn more

What’s new

Read our latest blog posts to stay up-to-date on our newest releases, and check out important fixes and updates on fixing your flow.

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Meta Quest

Bring AR ideas to life on any device

Leverage natural input controls including hands, voice and controllers as you build immersive experiences.
Meta Quest 2 headset in white on a shelf
Meta Quest

Bring AR ideas to life on any device

Leverage natural input controls including hands, voice and controllers as you build immersive experiences.
Meta Quest 2 headset in white on a shelf
Meta Quest

Bring AR ideas to life on any device

Leverage natural input controls including hands, voice and controllers as you build immersive experiences.

Frequently asked questions

Meta Horizion

What is Meta Horizon OS? How is this different from the previous Meta Quest OS?

Read the announcement to learn more about Meta Horizon OS.

There are no changes necessary you need to make to support Meta Horizon OS. Software built for Meta Quest already runs on it today. You can continue to build and distribute your titles through the Meta Horizon Store.
Meta Horizion Store

The Meta Horizon Store will be the new name for the Meta Quest Store. This Store is the main distribution channel for titles on Quest today and will be available on all Meta Horizon OS devices in the future. If your title was available on the Quest Store, it will be available on the Meta Horizon Store.

We are shifting our model from two independent surfaces, Store and App Lab, to a single, unified, open storefront. This shift will happen in stages, first by making many App Lab titles available in a dedicated section of the Store. If you are currently developing for the Meta Quest Store or App Lab, no changes are required at this time. In the future, new titles submitted will go directly to the Store and App Lab will no longer be a separate distribution channel. All titles will need to meet basic technical, content, and privacy requirements to publish to the Store. Titles are reviewed at submission and may be re-reviewed as they scale to more people. Like App Lab today, all titles that meet these requirements will be published.
Parent-managed Meta Accounts

The Meta Horizon Store will be the new name for the Meta Quest Store. This Store is the main distribution channel for titles on Quest today and will be available on all Meta Horizon OS devices in the future. If your title was available on the Quest Store, it will be available on the Meta Horizon Store.

We are shifting our model from two independent surfaces, Store and App Lab, to a single, unified, open storefront. This shift will happen in stages, first by making many App Lab titles available in a dedicated section of the Store. If you are currently developing for the Meta Quest Store or App Lab, no changes are required at this time. In the future, new titles submitted will go directly to the Store and App Lab will no longer be a separate distribution channel. All titles will need to meet basic technical, content, and privacy requirements to publish to the Store. Titles are reviewed at submission and may be re-reviewed as they scale to more people. Like App Lab today, all titles that meet these requirements will be published.

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