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Shader warnings in Unity 6000.3.10f1 with Meta SDKs
Investigation titles and descriptions are summarized by AI from Meta based on reports submitted by developers
Fix complete
Issue
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Created about a month ago
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Meta's Response:
The github packages have been updated with the fix to this problem. https://github.com/oculus-samples/Unity-DepthAPI3/2/26 at 10:01 AM
Category
Graphics > Visual Quality
Platform
Unity
Investigation summary
When building an APK in Unity 6000.3.10f1 with Meta SDKs, shader warnings occur for materials using 'Occlusion Particles Unlit' or 'OcclusionCutoutURP' shaders. The issue can be reproduced by: 1) creating a Unity project in Unity 6000.3.10f1, 2) installing all Meta SDKs, 3) creating an object with a material using the specified shaders, 4) building an APK, and 5) checking the console log for shader warnings.
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