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Incorrect Projection Rendering on Meta Quest Devices Using Meta OpenXR Runtime
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Incorrect Projection Rendering on Meta Quest Devices Using Meta OpenXR Runtime
Investigation titles and descriptions are summarized by AI from Meta based on reports submitted by developers
Fix complete
Issue
1 report
Created
5 months ago
5
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Meta's Response:
Thank you, we were able to make improvements to our tools. A fix has shipped and is now live
11/13/25 at 1:39 PM
Category
Link and Airlink > Other
Platform
Unity
Investigation summary
Right-eye rendering issues occur on certain Meta Quest devices when utilizing the Meta OpenXR runtime through Link, resulting in distorted projections
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