Fixed incorrect color rendering for Passthrough Camera Access over Link - Disabled SRGB conversion when running PCA over Link, correcting the camera image to match passthrough color output.
Fixed Movement SDK auto-alignment - Corrected misaligned arm and wrist rotations caused by a Quaternion scaling change that didn't handle Unreal's coordinate space (Z-Up, X-Forward) correctly.
Fixed Movement SDK config deserialization error - MetersToUnitScale is now optional in config files and defaults to 1.0 when missing, preventing errors when loading existing configs.
Fixed MRUK when using the native OpenXR XR API
Fixed nullptr crash in GetActorClassBounds in MRUK