Now that the system Hand Pointer Pose has improved wrist aiming, the Distance Hand Grab Interactor uses it instead of the custom filtered wrist offset. This simplifies the Hierarchy of the Interactor.
Made the new customizable Pinch grab API the default for Pinch detection in OpenXR (non-OVR) Hand Data Sources.
The original IFingerAPI such as PinchGrabAPI and PalmGrabAPI were not customizable. The new default components allow adjusting the select and unselect ranges per finger, as well as using the raw system pinch as a fallback. Note that the original Pinch and Palm grabs can still be used if desired via injection into the HandGrabAPI.
Updated the sounds effects for Teleport interactions to match home.