Build Faster, Earn More: Introduction to Growth Hacking Part 3

Blog Hero Image
Part of the Build Faster, Earn More series, this Introduction to Growth Hacking guide helps teams with limited resources optimize their marketing to efficiently grow. Check out Part 1 and Part 2 if you missed them.
In Parts 1 and 2, you defined your audience, set up your accounts, and built a content strategy. This final installment covers how to put that strategy into motion: developing a content calendar, running structured experiments, setting measurable goals, and tracking KPIs so you can refine your approach based on data instead of guesswork.

Table of Contents

  1. Content Strategy
  2. Setting Goals and Running Experiments
  3. Refining Your Content Strategy

Developing a Content Calendar & Posting

Posting consistently is crucial, so when growth hacking, it's important to use a content calendar for consistency and accountability. We recommend reviewing post and channel performance and player comments weekly. Then, adjust plans based on top-performing posts (see "Refining Content Strategy" for specific traction measurement), reserving calendar space for experiments, trends, and community moments.
To work smarter instead of harder, consider batch capturing sessions; one gameplay session can be the fuel for multiple posts. Recut and repurpose content and post across all platforms in all formats to help you maintain consistency.
When you recut and repurpose however, don't just create the same type of post. Try cutting the same raw footage into a "bug we fixed" or a "funny moment" to make the most out of the content reuse strategy. Active audience crossover tends to be low across different channels, so if you're supporting multiple channels, you can safely re-use assets and run different experiments without over-saturating your audience.

🌱 Tips For Small Teams:

Block a couple of hours per week to plan, and produce content. You can utilize a simple spreadsheet to track your ideas, collect links, and analyze results.

Setting Up Content Experiments

Treat every week as a mini lab experiment with your content. To set up an experiment do the following:
📊 Choose 1–2 Variables to Test
  • Hook style: curiosity vs. shock value vs. relatable
  • Video length: 10–15 seconds vs. 30–45 seconds vs. 60 seconds+
  • Theme: meme vs. explainer, developer diary vs. intense clutch moment
👍 Define Success Metrics
  • View-through rate (VTR), engagement rate (ER)%, follows per 1k views, click-through-rate (CTR)
📈 Run Two Variants
  • Try two content experiments side by side within the same timeframe and platform.
  • Compare results and iterate.

Content Experiment Case Study

A/B testing in action: one gameplay session from Hard Bullet, cut two ways. The humorous clip pulled views; the explainer pulled clicks and followers.
Experimenting with "funny" and "explainer" creative formats revealed that while humorous content generated four times more views, explainer videos yielded higher click-through rates and drove more followers. When it came to boosting, A/B testing revealed that while "funny" ads drove the vast majority of the campaign's 4.28 million video views, "explainer" videos yielded a superior 0.70% click-through rate (CTR) at a $0.53 cost-per-click (CPC) among target VR audiences, significantly outperforming the 0.43% CTR and $0.66 CPC generated by the "funny" format in the exact same segment.

🌱 Tips For Small Teams:

Start content experimentation by comparing content from one week to the next. Make sure each content piece is distinct enough to observe the differences between them. For example, you may find that funny content gets more views, but explainer content gets more engagement.

Setting Goals and Running Experiments

After you decide on a content type and content schedule, you're ready to run content experiments. As you gather more data from these experiments you'll want to set goals for growth hacking. Goals will provide direction and motivation to your content, and they become a good way to measure progress across your platforms. The best way to create goals is using the SMART framework. Goals must be Specific, Measurable, Achievable, Relevant, and Time-Bound. Setting goals will ensure that the work you put into your platforms reflects real, measurable achievement.
Vague goals produce vague results. SMART goals turn your content experiments into something you can track, adjust, and build on.
Instead of getting lost in data, trends, and outside advice, use this simple framework to organize your thoughts and make your content experiments more effective:
Before you experiment, sort your assumptions from your data. This approach keeps you from wasting effort and time testing things you've already answered.
Each week, use this framework to review your goals and experiments. Document what you learned, what you want to test next, and what surprised you about the experiment and share with your team. Growth hacking is a way of learning under uncertainty. Track your progress on these goals week over week to ensure you're moving in the right direction and following up on your data. Over time, you'll build a playbook uniquely tailored to your audience and brand.
Some example goals include:
Breaking goals down into specific, executable moves helps you measure progress instead of guessing whether your efforts are paying off.

🌱 Tips For Small Teams:

Prioritize activities that match your stage in the development. Today you could be opening accounts and introducing your title to your first players. Tomorrow when your title has a larger community, you might be launching a Bounty Program. Cater your content to where you are.

Refining Your Content Strategy

When you've made progress with your goals you will want to begin to analyze the data from your experiments, report those findings and refine your content strategy. You don't need to track every possible metric but you want to collect data on a few key metrics. These include views, engagement rate, new followers, sentiment, and clickthroughs. Measuring using Key Performance Indicators (KPIs) will help you to see what is working, what's not and where you can improve your growth hacking efforts.

💡 Pro-Tip:

Finding traction means identifying what piece of content or initiative generates a significant number of views, engagement, or click through results. Always remember to record your baseline metrics at the start of each month or sustained growth hacking campaign period to measure the impact compared to previous efforts. This can also be helpful for identifying content that performs well organically in order to optimize boosting budget.
Below is mock data of common KPIs organized for a given platform such as Instagram in a table. Consider organizing your KPIs in a similar manner.
A week of content experiments, tracked side by side. Each row isolates a different format so you can compare what drives views versus what drives clickthroughs and follower growth.

🌱 Tips For Small Teams:

With data analysis, start with taking a look at the fundamentals: views, engagement (comments, shares, likes), and new followers week to week.

What's next?

We hope this Introduction to Growth Hacking has helped shed some light on the process of building new platforms for your games or helped you to revive older, stagnant platforms. Our last article in the Build Faster, Earn More series is coming soon, with a focus on the most recent product improvements on the platform that help you manage and grow your business on Meta Quest.
For the latest updates, follow us on X, Facebook, and LinkedIn, subscribe to our monthly VR developer newsletter, and join the conversation in the Meta Developer Forum.
All
Apps
Design
Games
Optimization
Quest
Did you find this page helpful?
Explore more
Build Faster, Earn More: Introduction to Growth Hacking Part 2
Part of the Build Faster, Earn More series: A growth hacking guide covering audience positioning, account setup, and content strategy.
All, Apps, Design, Entertainment, Games, Quest
Build Faster, Earn More: Introduction to Growth Hacking Part 1
Part of the Build Faster, Earn More series: growth hacking for VR developers (Part 1), covering UGC, audience research, and content strategy.
All, Design, Games, Optimization, Quest
Build Faster, Earn More: How to Get Started with In-Game Analytics
Part of the Build Faster, Earn More series: a question-first guide to in-game analytics, from first event to team-wide dashboards.
All, Design, Games, Optimization, Quest

Get the latest updates from Meta Horizon.

Get access to highlights and announcements delivered to your inbox.