Get started with hands and eyes
Updated: Sep 18, 2026
There are a lot of resources available for hands and eyes development. This page gives an overview of where to start and how to find what you need. A full site map of all the hands resources is included at the end of this page.
Learn the fundamentals of designing for hands and eyes. For more Hands resources, see the site map below.
Play our samples and read about successful third-party hands titles.
Hands-based interactions examplesGet started building hands and gaze interactions with these key technical resources. For more Hands resources, see the site map below.
Getting Started with Gaze Interactions (Unity / Unreal) 
Site map to hands resources
Interactions → Inputs → Hands
The following sections describe core XR interactions like ray casting, touch, and grab. These interactions can apply to multiple input types, including hands. Some, like microgestures, focus entirely on hands.
Interactions → Core Interactions
Interactive courses
Short videos
Technical documentation: Unity
Interaction SDK foundations
Hand interactions and visuals
Hand tracking
Samples, simulation, and optimization
Technical documentation: Unreal
Input and Interaction SDK foundations
Hand interactions
Hand tracking
Samples and simulation