Changing Fixed Foveated Rendering settings at runtime is not supported on UE 5.7+
Workaround: Use the project-level fixed foveated rendering settings in the MetaXR section of the Project Settings, or use the Github fork of the engine
Dynamic Resolution is only available when using the Github fork of the engine
Workaround: Use the Github fork of the engine
Mobile Subpass Bloom, Mobile VR Temporal Anti-Aliasing and tile-aligned foveated rendering are only available when using the Github fork of the engine
Workaround: Use the Github fork of the engine