OVROverlay does not support FishEye overlay shape when using OpenXR. This results in a warning being logged: "Fisheye overlay shape is not support on OpenXR." The issue arises during OVROverlay.ComputeSubmit in the TrySubmitLayer process, specifically triggered by HandleBeginCameraRendering within the Universal Render Pipeline (URP) camera rendering scope. The developer is utilizing VR compositor layers (underlay) for media playback and requires FishEye shape support, including circular and full-frame fisheye, for accurate rendering.