The Platform SDK v203 has an issue with asynchronous methods like Core.AsyncInitialize() and DeviceApplicationIntegrity.GetIntegrityToken(nonce) where awaiting callers using C#'s await syntax are intermittently not resumed, despite the platform initialization completing successfully. The Request<T>.OnComplete() callback mechanism works as expected, but the await syntax does not return. This issue was observed on Quest 3 running Horizon OS v2.5 PTC with Unity 6000.4.10 and can be resolved with a workaround using AwaitableCompletionSource to bridge the callback to an awaitable.